repoman
Contributor
Also, can they be slightly altered to roll better (discounting rounding of edges) yet still be face transitive and fair dice?
Basically get all of the dihedral angles as close to the same will still having all faces the same
As an example this is a picture of the d48 which is a disdyakis (rhombic) dodecahedron
https://en.wikipedia.org/wiki/Disdyakis_dodecahedron
Face "1" has edges A, B and C (short to long) with A adjacent to 34, B next to 42 and C alongside of 8.
So there are three different dihedral angles a, b and c (or alpha, beta and gamma if you like).
Basically, I want to get all of the dihedral angles as close to the same will still having all faces the same.
In the picture below all of the "A" type edges (1/34, 8/47, 33/10 etc) will remain in place while the B and C edges (1/8, 8/33, 33/45) get shorter because the pinwheel square pyramid height they rise from is getting shorter.
Basically get all of the dihedral angles as close to the same will still having all faces the same
As an example this is a picture of the d48 which is a disdyakis (rhombic) dodecahedron
https://en.wikipedia.org/wiki/Disdyakis_dodecahedron
Face "1" has edges A, B and C (short to long) with A adjacent to 34, B next to 42 and C alongside of 8.
So there are three different dihedral angles a, b and c (or alpha, beta and gamma if you like).
Basically, I want to get all of the dihedral angles as close to the same will still having all faces the same.
In the picture below all of the "A" type edges (1/34, 8/47, 33/10 etc) will remain in place while the B and C edges (1/8, 8/33, 33/45) get shorter because the pinwheel square pyramid height they rise from is getting shorter.
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