Underseer
Contributor
Look, I understand that realism always has to take a back seat to gameplay or else the game won't be enjoyable, but I still can't help noticing that this occasionally produces absurd results.
Just recently I was playing Civilization V as the Maya, whose special unit is an atlatl unit that effectively allows you to have a ranged unit before the discovery of archery. So I attacked a barbarian trireme with an atlatl unit, and the absurdity of the whole thing just jarred me out of the game. First of all, I have a hard time believing that a trireme would ever be close enough to the shore to be in range of an atlatl, but the hex grid prevents fine detail in range determination. Also, even if a trireme were in range of a large group of atlatls, I doubt that the trireme would take more than superficial damage. Any crew on the decks could see them coming and probably have time to dodge behind a railing or something, and the spears simply aren't going to cause any damage to the hull worth noticing.
Of course, Civilization has always been notorious for this kind of absurdities like this. I think the most common one cited is attacking tanks with archery units and doing damage.
Anyway, you got any good ones to share?
Just recently I was playing Civilization V as the Maya, whose special unit is an atlatl unit that effectively allows you to have a ranged unit before the discovery of archery. So I attacked a barbarian trireme with an atlatl unit, and the absurdity of the whole thing just jarred me out of the game. First of all, I have a hard time believing that a trireme would ever be close enough to the shore to be in range of an atlatl, but the hex grid prevents fine detail in range determination. Also, even if a trireme were in range of a large group of atlatls, I doubt that the trireme would take more than superficial damage. Any crew on the decks could see them coming and probably have time to dodge behind a railing or something, and the spears simply aren't going to cause any damage to the hull worth noticing.
Of course, Civilization has always been notorious for this kind of absurdities like this. I think the most common one cited is attacking tanks with archery units and doing damage.
Anyway, you got any good ones to share?