Playball40
Veteran Member
Can anyone tell me about the trading card game MAGIC or the game World of Warcraft? I admit to ignorance........but lately my son has been mentioning them.
Kind of like Yu Ghi Oh?
Can anyone tell me about the trading card game MAGIC or the game World of Warcraft? I admit to ignorance........but lately my son has been mentioning them.
Yes, same sort of game. The rules are different, of course, but same sort of thing.Kind of like Yu Ghi Oh?
As for Word of Warcraft (WoW), well, people call it "Warcrack," so be aware that it is addicting. I know more people whose lives have been ruined by WoW than by street drugs.
It's been around for 10+ years now so the decks of cards have expanded to immense proportions. Not sure what a deck costs or individual booster packs but I imagine you can drop some serious coin into playing the game. Good news is, it's quite social, strategy driven and is a fine alternative to anything involving a screen.
As for Word of Warcraft (WoW), well, people call it "Warcrack," so be aware that it is addicting. I know more people whose lives have been ruined by WoW than by street drugs.
^Concur.
As for Word of Warcraft (WoW), well, people call it "Warcrack," so be aware that it is addicting. I know more people whose lives have been ruined by WoW than by street drugs.
^Concur.
As others have mentioned, Magic (a.k.a. Magic the Gathering or MTG) is a trading card game that's been around for over a decade. Players use cards called lands to generate mana (magic energy) and that mana is used to summon creature cards to do battle and cast magical spells with various effects. As you suggested, it's like Yu Gi Oh! The cards you play with are largely arbitrary and there are thousands to choose from (read: purchase) and a large aspect of the game is constructing your own deck of cards that work together to help you win. Playing with prebuilt decks or older series of cards is inexpensive and fun. If your kid wants to keep up with the Jones' then expect to shell out considerable money for random "booster" packs of a few cards or for individual cards at shops. There is a pretty active community around the game still (at least where I live) and you can find local tournaments occurring almost weekly at local comic shops. The only objectionable aspects of the game at all (aside from cost if you go overboard) are the quasi-religious aspects and the card art. The former is only a problem if you believe in superstitious nonsense like demons and are worried that card games might turn your children away from your religion of choice. The latter is only a problem if you don't want your kid seeing illustrated violence or the curves of a woman.Playball40 said:Can anyone tell me about the trading card game MAGIC or the game World of Warcraft? I admit to ignorance........but lately my son has been mentioning them.
LoL is a rip off of DotA (Defense of the Ancients), which was essentially a mod of Warcraft III. It is not really the same type of game as WoW, which is an MMO-RPG (massively multiplayer online role playing game) whereas LoL and DotA are some sort of action/arena subset of the RTS (real time strategy) genre.As for Word of Warcraft (WoW), well, people call it "Warcrack," so be aware that it is addicting. I know more people whose lives have been ruined by WoW than by street drugs.
^Concur.
The best alternative is League of Legends (LoL), which is a deliberate rip-off of WoW, aimed at adults (well, college kids really). It's free, and the battles take far less time than anything in WoW. You can spend money on the game if you want, but it's optional.
Warhammer Fantasy Battles doesn't have a big following were I live, but Warhammer 40k still seems relatively popular.Is there still a following for Warhammer these days? With the figurines and such?