I've finished watching all 3 parts of Damsels in Distress. IMO there's nothing about her series so far that's all that controversial. She's talking about well known tropes, so well known that even if you don't know the name of the trope you can still recognize it. Her explanations are clear and the examples she supplies are abundant, more than enough to demonstrate how the trope is employed in various games. Also, her point that these games are an important part of modern culture and the storylines they contain reflect and reinforce cultural behaviors shouldn't be lost on anyone who grew up watching cop shows on TV.
I'm having a hard time finding thoughtful commentary on her series from her critics. I don't know if that's because most of her critics prefer ad hominems to analysis, or if it's because the search engines are filtering my results. Most of the results I'm getting are like
this one, done by a guy calling himself G-O Show. Since he seems fairly representative of the Sarkeesian critics I'll go ahead and use his video as a starting point.
He starts off playing part of Sarkeesian's intro where she says "This project will examine the tropes, plot devices, and patterns most commonly associated with women in gaming from a systemic, big picture perspective" then he says "and by systemic and big picture she of course means biased, erroneous, opinionated, and inclusive of no one's perspective other than her own including not even allowing others to comment", pointing to her disabling of You Tube comments. Then he complains about how long he's been waiting for the next installment before getting around to talking about the actual installment he's criticizing. Both are ad hominem attacks. The one about the You Tube comments is particularly vapid but AFAICS a pretty common one among her critics.
He makes a somewhat valid point about rescue scenarios but I disagree with his claim that use of the Damsel in Distress trope is an "inevitability of writing narrative plots". I think it's just a shortcut for game developers who want to follow a tried and true formula instead of being creative and taking a chance with something new. Also, I don't agree that Sarkeesian fails to understand the difference between Primary and Secondary characters. Her issue with the Damsel in Distress trope isn't that females are relegated to being secondary characters, it's that Damsels in Distress aren't really characters at all. They're things. They are the object of the quest, not people caught up in them. The guys fight over them like pirates fighting over a treasure chest.
G-O Show ends his video by implying that Sarkeesian is being sexist because she doesn't mention that the male character cast in the role of Knight is also constrained by a gender role trope, as though she deserves to be criticized for not discussing the trope he wants to talk about instead of the one she's chosen. He's not the only one who does this. A while back we had another thread about Anita Sarkeesian where a poster linked to a video titled
8 Anita Sarkeesian FAILS by a guy who calls himself NateTalksToYou. Nate lists what he calls Sarkeesian's greatest fails in her Tropes vs Women in Video Games, ranked from #8 to #1. Number 5 on his list (starts at minute 9:08) is a criticism of Damsels in Distress Part 2 where Sarkeesian is talking about variations in the Damsel in Distress trope. She says these variations are created by blending the Damsel in Distress with other tropes to make the stories more 'edgy'. Sarkeesian calls the combination of the Damsel in Distress and the Mercy Kill trope The Euthanized Damsel and discusses it at some length. She points out that by asking the main character to kill them, the Damsels are literally "asking for it".
NateTalksToYou says Sarkeesian fails to mention that the "exact same trope happens to men as well". He then plays segments from 13 other games in which a male character begs the main character to kill him. What NateTalksToYou has failed to mention, or perhaps even realize, is that the reason Sarkeesian doesn't mention them is because they aren't Damsels in Distress. Yeah, they're imprisoned and yeah, they can't free themselves. But the Damsel in Distress isn't just a random character the hero meets. She's the reason the hero is fighting. And none of the examples NateTalksToYou provides fits that trope. Not even Prometheus. They're examples of the Mercy Kill trope, not the Euthanized Damsel.
BTW, I'm using the
TV Tropes page on Feminist Frequency for reference on the tropes themselves.
I did find a really good opinion piece on Sarkeesian's series,
Bound Women: Why games are better without a damsel to save.
The author makes several excellent points about character development and the challenges of making a game interesting and fun to play. IMO if Sarkeesian's writing came close to this level people would take her work a lot more seriously.
If anyone has a link to a critical analysis they'd like to share, please do. I'm going to push onward and watch the next installment sometime tonight or tomorrow but I'd be happy to discuss the first 3 at greater length.