Uh, first of all, characterizing intellectual movements (such as the Enlightenment) is problematic because it is nearly impossible to get a large number of smart people to agree on
anything. When we say the Enlightenment was characterized by moving away from the church, of course we're either talking about the preponderance of Enlightenment intellectuals, or talking about the works of intellectuals that had the most influence on society.
If trying to characterize all the smart people in a specific region and a specific time frame is problematic, trying to characterize the prevailing ideas of entire continents is even more problematic.
It might be more useful to narrow the topic to something more specific.
For example, a lot of the changes made in the live action version of
Ghost in the Shell involved injecting a lot of very Western ideas into the story in a way that pissed off a lot of fans of the franchise.
They added all the typical "be an individual, and you can win once you find yourself and are true to yourself" stuff we normally see in Western action movies, which seemed so out of place in a franchise where there are lots of individuals who deliberately give up their individuality out of a desire to become something more or better than human. In a normal Ghost in the Shell story, people who deliberately give up their individuality or individual identity are not bad people who must be overcome by the protagonist, but an exploration of how technology might fundamentally alter what it means to be human, what it means to be alive, and what it means to be sentient. In the most famous and iconic incarnation of Ghost in the Shell (the 1995 movie),
[ent]hellip[/ent]it was the protagonist who chooses to do this. With the antagonist.