skepticalbip
Contributor
- Joined
- Apr 21, 2004
- Messages
- 7,304
- Basic Beliefs
- Everything we know is wrong (to some degree)
This is the worse case scenario, a ship that loses maneuverability in rough seas. Losing power in high seas would be a nightmare for seafarers that almost guarantees that the ship will be swamped and sunk.That doesn't work in the real world. Larger ships have very different and much greater stresses than smaller ships. Smaller ships ride the waves so can experience impacts and torquing. When ships become large enough that their bow is being buoyed by one wave and the stern by the next wave the bending force of the full weight of the ship is on the midships which are not being buoyed which can, and has, snapped the keels of large ships. This is in addition to to the increased pounding and torque that smaller ships experience.
The Ark after being built would obviously just stay stationary till the water rose around it eventually raising the ark. Now unlike a large ship in treacherous seas forcing forwards the Ark just floated along where the waters would flow.
Hand waving is nice but real ship designers and builders have already confronted this problem with real world constructions. They pushed the limits back in the days of the clipper ships and found those limits far short of the purported length of the Ark. The largest clippers experienced what I described. If the solution had been as simple as you assume then we would have seen clipper ships much larger than the Ark. They wanted larger ships for economic reasons but physics wouldn't allow it.What I also meant by proportionate size is for example; you mentioned keels snapping of large ships. The keel for arguments sake in the Ark would take the strain because of its much larger size in diameter. Large trees are known to have reached 25+ feet in diameter.
ETA:
You would be much better off saying that god always kept the water calm and flat around the Ark than to try to explain how the ark could be built sea worthy because it can't be.
Last edited: