OK So worrying about metals and air resistence as speed impediments is relatively small potatoes technologically then? That's good.
Space is hard to get to
because you need to go FAST. Air resistance is not a significant problem for that objective; the atmosphere gets thin fast, and so much of the acceleration of a space launch occurs in a pretty good vacuum already.
Taking risks is one thing. Tackling the wrong problem because you don't grasp the basic physics is not risk taking though; it's wasting money, time, and effort. That's why nobody is dumb enough to seriously attempt it.
Going fast cheaply, relative to building a new craft for every launch were the main reasons I suggested high vacuum environment and meglev propulsion. What is the trade between making and maintaining a high vacuum meglev system versus building and launching with great single time expenditures and fuel were the wish bones of my problem.
Hand wave is not characteristic
bilby.
So we build a 400 billion dollar launch system that can be maintained for 100 billion for fifty years which can launch 100 craft per year. I think that stacks up against a 30 billion dollar launch site that costs 400 billion to maintain for 50 years launching 100 500 million dollar one offs (50 billion a year or 2.5 trillion). Besides technology modifications should be much less with a fixed launch system.
As for recovery put satellites in a much higher orbit
so the craft can decelerate to near zero horizontal velocity by the beginning of atmosphere reentry. Saves on cost of materials and danger to occupants.