Resident Evil: Retribution
Jesus fucking wept.
Watched this tonight just because it happened to come on TV after a football game I was watching.
Without a doubt, the worst movie I have seen in a long time. After it finished, I channel surfed for a while to find that
The Fast and the Furious (the original movie) had just started so I'm watching it now. It's a fucking masterclass in filmmaking by comparison.
I've never seen such poorly directed action scenes in my life. Every single gunfight and melee fight was shot the exact same stupid fucking way. Every single gunfight had a scene where Milla Jovovich aims her gun at the camera and it then suddenly goes slow mo as the obviously CGI bullet comes toward us and the camera moves such as to see the bullet slow-mo pan through the frame. And the melee fights had the same thing where every time a character threw a knife, axe, spear, etc. it would do the same lame ass slow-mo shit with crap coming at the camera. Remember the crappy 1950s 3D B-movies where random crap would come at the camera to emphasize the 3D nature of the film. This was just like that. There must have been at least a dozen scenes with bullets or thrown projectiles thrown at the camera in slow-mo done this way.
Every fight scene involved the same seizure inducing cuts between regular speed, slow-mo and high-speed camera work. Scene starts off in regular speed. One character lunges at the other. Immediately cut to slow-mo as they launch a kick or jump over another character or whatever. After a second of slow-mo, cut to a high speed shot to finish off the move. Do that again and again and again and again and again and again, cutting as fast as possible between the different speeds, for 30 seconds until the fight is over. Every single fight scene in the movie played out that way. And there was a LOT of fight scenes.
I'll be fucked if I knew what was actually going on. I gathered that the protagonist was trapped in some sort of facility that allowed the evil MegaCorp to simulate zombie outbreaks in various parts of the world. It had these gigantic simulations of various cities and a cloning facility to populate them with people and zombies. I'm sure there was some motivation or goal behind this but I missed it. A bunch of commandos are sent in to rescue the protagonist for some reason. By a character whose motivations I didn't understand. Who I recognised as an antagonist from the video games. And who has now turned good for some reason. Every so often the screen turned red and it showed some sort of computer interface with a little girl on the screen. Who ordered bad people to do bad things. For some reason. If this was explained I didn't get it. Or at least I stopped caring enough to pay attention to any exposition that might have been going on during the movie.
To get an idea of the unholy confusing mess of a plot the movie has, just read the plot section of the Wikipedia article:
https://en.wikipedia.org/wiki/Resident_Evil:_Retribution
The character I mentioned I recognised from the games is Albert Wesker who people who have played the games might recognise. He originally turned up in the original 1997 Resident Evil game. What's laughable is that the filmmakers seemed to have gone out of their way to make him look and act like a character from a 1997 PlayStation game. And I don't mean that as a joke as to the script or acting. He genuinely look and acted like the kind of CGI character you used to see in see in PlayStation FMV scenes back in the 1990s and it can't have been an accident in 2012 to have such a bizarre and shitty looking human character in a movie. Remember how characters in FMV footage looked like animated wax models? He looked and moved like that. Even at the end when he is briefly scene full body and walking he looked like he had been animated by a computer. For the rest of the movie he's an onscreen talking head, the kind of which you see in video games as your CO or inside man or whatever giving you orders as to what to do.
There's a scene in the middle of the movie with a random movie monster kidnapping the protagonists surrogate daughter, takes them to their lair, and the surrogate mother has to go rescue the girl from the monster's lair, where they find the girl caught up in a cocoon. It's such a rip-off of the famous scene from Aliens that it's hard to imagine it wasn't deliberate. In Aliens, however, we know why the aliens are capturing people alive so we know why the little girl (Newt) was taken alive. We know why they are trapped in cocoon like traps. We understand the horror that will likely horror from the scenario of being taken alive. When we see the alien queen, we know exactly what she is and what she's up to. It's good story telling and good movie making the whole sequence fits naturally into the movie as a whole. In this piece of shit however, the monster is some dumb looking random thing that turns up for no reason. We don't know what it is or where it came from. We don't know why it goes out of its way to capture the little girl alive. We don't know why the girl is put in a cocoon. We don't know what the monster's plans are for the girl. The whole thing is really awkwardly shoehorned into the middle of the movie for no fucking reason at all.
After the monster takes the girl, Alice, the protagonist, says she's going to rescue her and one of the commandos who are there to rescue her says "You can't go. We need you." to which she responds something along the line of how she has to go. And those lines are delivered in the most wooden emotionless way you can possibly imagine.
All in all, a fucking pathetic mess of a movie that I refuse to give a rating to. Fuck you whoever made this piece of shit.